Press release
Lesquin, 25 October 2021 18:00hrs
1st Half year 2021/22 Sales: 124.0 M (-8.7%)
- High sales history for Nacon Gaming
- Favourable outlook for the 2ND half year
- Confirmation of 2021/22 and 2022/23 targets
| IFRS – M | 2021/22
| 2020/21
| Change
|
| 1st Quarter (April - June) | 56.7 | 55.2 | +2.8% |
| Nacon Gaming | 33.7 | 38.0 | -11.3% |
| Bigben Audio / Telco | 23.0 | 17.2 | +33.9% |
| 2nd Quarter (July - Sept.) | 67.3 | 80.6 | -16.5% |
| Nacon Gaming | 39.2 | 48.6 | -19.5% |
| 1st Half year (April - Sept.) | 124.0 | 135.8 | -8.7% |
| Nacon Gaming | 72.8 | 86.6 | -15.9% |
(1) Non audited data
67.3 M sales in Q2 2021/2022
In Q2 2021/2022, Bigben recorded sales of 67.3 M, a 16.5% decline taking into account a high basis of comparison for Nacon Gaming and for Audio / Telco.
NACON GAMING
Nacon Gaming achieved 39.2 M sales in Q2 2021/22. These were down 19.5% compared with Q2 2020/21, due to an unfavourable base effect and the situation in the US market which was severely impacted by disruptions in the Asia/USA supply chain.
- Games: Over the period, the video games business generated sales of 14.9 M, down 18.7% compared to Q2 2020/21, when sales were boosted by a higher level of editorial activity. The releases of WRC10, RIMS Racing and Rogue Lords achieved good commercial results. With few new games from 2020/21, the back catalogue nevertheless demonstrated its resilience with sales of 6.9 M, virtually stable when compared to Q2 2020/21.
- Accessories: In Q2 2021/22, the Accessories...
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