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Wednesday, April 22, 2026

Rockstar, Ubisoft, And More Must Disclose Salaries Due To Law Change, Others To Follow Soon - TheGamer

A new pay transparency law in New York City is providing us with uncharacteristic insight into the pay ranges of game developers. Rockstar, Ubisoft, Take-Two, Epic, and others all have offices in New York, and as of this week, they have to disclose the salary range for any open public positions.

Axios has done us a solid and gone through a bunch of job ads to bring us the pay ranges for some of these open spots. The best gigs can do higher than $200,000, while the worst is part-time for minimum wage in New York.

Starting with Rockstar, the highest-paid job was for a games launcher product lead, which ranges from $163,000 to $184,000. Next up was a voice-over director ($123,000 to $144,000), then a physics programmer ($121,000 to $142,000), and then a cheat software analyst ($103,000 to $120,000). An associate dialog designer only merited between $50,000 and $57,000.

Epic Games offered the highest potential salaries of the group, with an Unreal Engine senior product manager potentially making as much as $242,000. There seems to be some significant range at Epic, though, as that job started at $187,000. A manager for content policy and escalations could make between $159,000 and $206,000.

Take-Two had a few gigs listed. A senior systems engineer at Ghost Story Games could make between $121,000 to $142,000, and a director of people operations or director of marketing at Private Division could take home between $170,000 and $198,000. A Twitch developer advocate could snag...



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